meta world Archives - TechReviewsCorner Corner For All Technology News & Updates Thu, 05 May 2022 07:21:14 +0000 en-US hourly 1 https://wordpress.org/?v=6.3.2 https://www.techreviewscorner.com/wp-content/uploads/2020/05/TRC3.jpg meta world Archives - TechReviewsCorner 32 32 The Infinite Possibilities of The Metaverse Worlds https://www.techreviewscorner.com/the-infinite-possibilities-of-the-metaverse-worlds/ https://www.techreviewscorner.com/the-infinite-possibilities-of-the-metaverse-worlds/#respond Thu, 05 May 2022 07:21:06 +0000 https://www.techreviewscorner.com/?p=3885 The Metaverse is considered one of the most important future trends. The digital space without inner borders should make it possible to spend time with other people in the virtual world, learn, act, and play. Unlike the conventional Internet, which you as a user only consume, in the Metaverse, you become part of a virtual world […]

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The Metaverse is considered one of the most important future trends. The digital space without inner borders should make it possible to spend time with other people in the virtual world, learn, act, and play.

Unlike the conventional Internet, which you as a user only consume, in the Metaverse, you become part of a virtual world in which you can move freely. There are hardly any limits to its use.

What Is The Metaverse?

The Metaverse is the vision of a shared online world in which the real and virtual worlds merge. It combines virtual reality (VR) and augmented reality (AR) aspects.

Users create their own digital identities, so-called avatars, to visit the Metaverse, meet friends, shop, play, work, or study.

Like the real world, the Metaverse cannot be ended or paused, and all events occur in real-time.

Actions in the Metaverse are linked to activities in the analog world. As a result, the lines between objective and digital reality are becoming increasingly blurred.

The big tech giants have long since recognized that the Metaverse has enormous future potential. For this reason, Mark Zuckerberg’s Facebook also underwent a rebranding process and is now called Meta.

Decentralization And The Blockchain

But the Metaverse will not only be claimed and controlled by Facebook or other big technology companies like Google or Amazon because one of the critical properties is decentralization.

Unlike in Web 2.0. so there are no centralized platforms, and this means that basically anyone can create a new world or room in this Metaverse. Digital meetings and interactions take place virtually peer-to-peer, without any middleman.

This decentralization is already known in the area of ​​cryptocurrencies. Here, too, the so-called blockchain is used, via which people can interact, communicate and trade directly with each other. So no bank or state intervenes.

Meta is not the only company concentrating on the future Metaverse model. More than $4 billion was invested in start-up companies working to develop the technological infrastructure of the Metaverse in October 2021 alone. And that’s just the beginning because the possibilities are endless.

What Can The Metaverse Be Used For?

Gambling In The Metaverse

Cities like Las Vegas and Macau show that casinos are closely related to live entertainment, light, and luxury. But if you don’t have the time and leisure to visit an analog casino, then the online casino is usually the next best choice. After all, the Internet offers a massive range of games and information, from high-stakes poker tournaments to more straightforward explanations of blackjack rules, so even beginners can try their luck.

The Metaversum now combines both – the diversity of the online world and the social aspect and the splendor of the real casinos. In the Metaversum Casino, guests can interact and move freely around the room, making payments via decentralized cryptocurrencies or NFTs.

Users can sit comfortably at home while playing while their avatars move through the virtual world. One of the Metaversum platforms where it is already possible to play casino games is the 3D VR Ethereum-based Decentraland.

Once the technology has fully matured, there are no longer any limits to the possibilities of play. It can e.g., For example, real-time poker tournaments can be hosted in the most glamorous and imaginative casinos in the virtual world because casinos in the Metaverse are not subject to the rules of the analog world. The venue could, e.g., B. Mars or the bottom of the ocean.

Appointments In The Metaverse

The fact that you can find love online is no longer new. Apps like Tinder and OK Cupid have connected singles for years. But in the Metaverse, people can now meet on unique dates. The Indian start-up company Mingout invited, e.g., two loyal users who recently went on a romantic date on the moon. But it doesn’t have to be a romantic meeting. Friends can also meet in the Metaverse.

Trade and Marketing In The Metaverse

Innovative forms of customer dialogue are currently being developed in the Metaverse. Digital objects are bought with analog money. For example, users can walk digital Vans shoes for their avatar and pay for them with real money.

At the virtual concert of pop singer Zara Larsson, visitors to the merchandise stand took full advantage of dressing their avatars in T-shirts and taking selfies with the singer. Larsson earned a million dollars with it – analog money at that.

Dynamic interaction platforms are developing, which could be extremely important for brands to maintain customer relationships. These include, e.g., B. Co-creations that occur in real-time and indirect exchange and make the development process more efficient. Developments can be tested directly, and only pieces that have already been well received in the virtual world could then be produced in real life.

Education In The Metaverse

Any graphical style can be used in the Metaverse, making the environment graphic, e.g., B. in Minecraft or Fortnite, or can be displayed very realistically. Visual immersion makes learning an exceptional experience. For example, students can B. visit places of the past or safely carry out dangerous experiments virtually.

Because teachers control student interactions, bullying may also be curbed by restricting specific permissions in the virtual space.

In the future, the Metaverse could also be used for remote places in the world where one otherwise has no access to an excellent education to help people learn.

Concerts, Sporting Events, And Other Events In The Metaverse

No annoying journey, no long queues in front of the stadium, no uncomfortable seats – with the help of VR glasses, users can attend concerts, trade fairs, sporting events, and more from the comfort of their own four walls.

In February 2022, Samsung held the launch event for its new Galaxy smartphone in the “Connectivity Theater” of its virtual building Samsung 837X. However, not all technical problems were solved, so many avatars stood closed doors.

But development does not standstill. Investors recently put another $15 million into the VR concert platform AmazeVR, and the goal is to offer new concert experiences every week by 2024.

The concerts are a mixture of film and digital animation technology. A virtual reality concert tour by the American Grammy award winner and rapper Megan Thee Stallion is planned.

Fans can go to the cinemas in their city and follow the concert with VR headsets. These virtual events are still on-site concerts until the technology is mature enough to be used as an in-home streaming service.

The Metaverse is a world of unlimited possibilities. While it’s virtual, it’s also tied directly to the real world. Distance and space no longer play a role in the Metaverse, and communication and exchange occur instantly and without an intermediary.

From a poker tournament in the ocean and a date on the moon to elite education in rural areas of the world and unconstrained design creativity, once the technology behind the Metaverse’s infrastructure fully matures, the way we do both online and communicate with each other offline will be revolutionized.

Also Read: Will The Metaverse Become The Most Significant State?

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Will The Metaverse Become The Most Significant State? https://www.techreviewscorner.com/will-the-metaverse-become-the-most-significant-state/ https://www.techreviewscorner.com/will-the-metaverse-become-the-most-significant-state/#respond Sun, 20 Feb 2022 11:38:58 +0000 https://www.techreviewscorner.com/?p=3479 It feels like an eternity ago that smartphones and social networks turned our lives upside down. But you know what? The seed for Facebook was only sown in 2003, and the first iPhone in 2007 established the breakthrough of the smartphone market. A few years later, we find ourselves in a new reality from which […]

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It feels like an eternity ago that smartphones and social networks turned our lives upside down. But you know what? The seed for Facebook was only sown in 2003, and the first iPhone in 2007 established the breakthrough of the smartphone market. A few years later, we find ourselves in a new reality from which we can neither imagine smartphones nor social networks. Crazy!

There have hardly been any other technological milestones in our history that have become part of our everyday lives so quickly. A little reminder: the Blu-ray has been around since 2002, but you can still quickly get a vast selection of DVDs in stores. Some newer productions are even DVD-only! Have you ever tried to buy the original Nokia 3310 (off the nostalgia market)? The mobile phone has a legendary status for its quasi-indestructibility, but the smartphones have almost completely thrown even the former non plus ultra off the market. Once the ultimate in its market, Nokia has been chasing the market since the rise of smartphones and has even been resold.

If some big tech companies have their way, the next milestone is already on the horizon. The “Metaverse” inspires the Internet giants and leads billions of investments to make the future a reality. We have already explained elsewhere what exactly the Metaverse is all about. Here, it is supposed to be a bit more subjective about the fascination and the horror that a very real metaverse can bring. So expect fewer hard facts here and more the dream and nightmare imaginations that the Metaverse creates.

The Metaverse Tears Apart Even Tech Nerds

The Metaverse tears me apart inside. Diving deeper into the Metaverse for our explain article, I felt like I was in a shower, with the water constantly alternating between cold and scalding hot.

There are, for example, images of the future that many films and books provide us with. Much of this describes a high-tech world in which advanced virtual reality brings us problems above all. Companies gain more power than some states, real-life gives way more and more to virtual dreams, and in the end, it all boils down to overthrowing the monopoly company.

But let’s be honest: Despite the horror scenario, many of these visions of the future also awaken a desire. If virtual worlds are shown that feel like the real thing, we’d love to dive into them. Whether it’s the MMORPG Aincrad in the anime Sword Art Online, in which captured players fight for their lives, or the broken parallel world from Ready Player One – deep down, we want to experience a virtual world just as accurate as of the protagonists of this fictional future – maybe without it the misery of reality or natural death in the virtual game.

The Metaverse As The Most Significant State?

The possible dimension of the Metaverse is nevertheless gigantic. On the one hand, the Metaverse expands and connects the physical world with the digital. But the digital side seems even more crazy – a virtual world that is constantly growing and populated by users worldwide. According to the stock market report from April 2021, Facebook alone is used by 1.8 billion users every day. Imagine these user numbers in a virtual world where everyone has their avatar, which is also visible to us when we are in the same place in the world. Perhaps one should almost see this virtual world as a separate state, and this is then just the largest country in the world.

Sometimes it might even be necessary. The experience is different than in a video game. We have a firmer identity, see all virtual fellow citizens, use other virtual services from the Metaverse and can experience the new world much more immersively with VR glasses. It makes a difference if someone bounces around you in today’s games and writes stupid comments (/ignore and they’re hidden) or if others are bullying you in a much more immersive world with VR goggles. While it’s still easy to jump to another location, there are fewer hiding places in the Metaverse.

Anyone familiar with the sometimes toxic communities on the Internet or in some games will surely suspect that clear rules are needed sooner rather than later so that pure chaos does not break out and, above all, underage users are protected in the Metaverse.

Legislative, Executive And Judiciary In The Online World

But how far can it go? It is usual for online services to have rules and be penalized if they break them. However, for coexistence in the Metaverse, a separate catalog of laws would be needed rather than commercial terms of use. To implement these laws, a kind of police would be required to monitor the virtual space. In contrast to a video game, these would also be directly visible in the world. For example, they can then be recognized as such by the avatar’s clothing.

The Metaverse will need its jurisdiction beyond the virtual police force if you follow this example further. There will be new forms of virtual crime that cannot be localized to the jurisdiction of a specific country. The contributors can come from different countries. Flowing funds can be a cryptocurrency. Boundaries and, thus, responsibilities become blurred in the Metaverse. However, the Metaverse is not just the virtual world. The fact that the real world is part of the Metaverse, but digital content and people can also expand the physical world makes it much more difficult to restrict the Metaverse as a separate state completely.

But not only the legal level but also the economy may need new rules. At some point, if the Metaverse progresses far enough, there could be more money movement there than anywhere else. Existing companies are also going into the Metaverse, but completely new business models are emerging. Millions of users will virtually earn and spend their money in purely digital currencies. Here, too, solutions are needed to connect the old and new economies.

Which Virtual Elements Remain?

A lot will also depend on how much reality is brought into the virtual level of the Metaverse and where the digital possibilities are used. Depending on how real you want to keep the Metaverse, it could be that we are tied to a unique avatar outside of gaming applications. Maybe this even corresponds to our natural appearance. Luckily, in the real world, you can’t just read someone else’s name over their head. Visual identification is much more critical if this is also the case in the Metaverse. If you do without the adaptability of the avatar, you are also deprived of many advantages of the virtual level.

There are similar questions when it comes to “traveling”. Can we travel entirely freely in the public spaces of the Metaverse, or are there perhaps travel areas or portals so that avatars popping up everywhere don’t disturb the immersion too much? And how is it handled with logged out users? And what about screenshots. The more personal the avatar is, the more problematic it is to photograph others unnoticed. Do we end up holding virtual cameras in the Metaverse instead?

In the context of harassment and bullying, there is also the question of whether people can be ignored after all so that they are not seen. With the Metaverse, not only does the question of which virtual possibilities are used play a role, but also which ones are not used. I can imagine substantial differences between a public space used by the masses and private applications such as games. In a game, it makes sense to switch avatars, have (character) names over your head and override some rules because you’re deliberately competing against each other.

Prepare Answers Before Asking The Questions.

The Metaverse is still in the early stages of development. We don’t know who will develop the Metaverse in the end, nor what it will look like in the future. Perhaps it takes place on a more subtle level that digitally expands our real-world rather than creating a virtual parallel world. The picture drawn here is slightly more extreme and selected from well-known science fiction dystopias. It is intended to show which questions the Metaverse can raise – also for the physical world.

And while the Metaverse ends up being a lot more subtle, it’s never too early to start thinking. This also applies to decision-makers in politics and business. We have seen how quickly technology can become an integral part of society with Facebook, smartphones and Tiktok. Only the Metaverse connects the analogue and digital worlds much more strongly than anything before. There must also be politics involved. But the fact that we are still struggling with dead spots and that the health authorities are partly dependent on fax machines even after almost two years of Corona does not speak for a quick adjustment.

I’m curious if the Metaverse will come at the end and in what form. It can be one of the most significant technological milestones and a considerable hype that turns into an even bigger flop. Just because companies make an effort doesn’t mean that we users embrace it. And even if it comes, it must first be seen whether it will enrich our lives or whether the dystopias will be fulfilled. In any case, the potential is enormous.

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